• The Player as Reader: Three Houses

    Aaaand I’m back! Sorry for disappearing like that, but between school, work, and the pressure of my impending graduation, I had my hands full. But now that I’ve got a free hosting service and an almost-healthy sleep schedule, I’ll start posting as much as possible. I certainly have enough material to post about; I played…

  • On the Dating Simulator from Hell…

    My experience with dating simulators is limited; I have a group of friends with whom I’ll play the worst examples of the genre to poke fun at their poor writing, so often littered with grammatical errors and based on the absurd idea that women are exploitable objects who exist solely to satisfy the desires of…

  • My Guide to Fighting the Dead

    It’s been a few weeks since I finished part one of the Final Fantasy VII Remake, which I’ll just call FF7 from here on out, and I have a complaint. No, it has nothing to do with the changes from the original or the hints that Aerith might survive her confrontation with Sephiroth. Rather, my…

  • My Pandemic Romance with Dragon Age: Origins

    I first played Dragon Age: Origins (DAO) in 2013, four years after the game’s initial release, and two years after Skyrim claimed the title of the West’s premier RPG through its massive commercial and critical success. I enjoyed DAO well enough, but seeing as I had just turned twelve and still harboured dreams of casting…

  • OMORI: The Personal vs The Narcissistic

    So far, every game I’ve discussed on this blog features a large-scale conflict that encompasses the fate of entire nations, worlds, or even galaxies. While most of those games feature strong characters and engaging subplots, these things are almost always subordinated to the larger, ostensibly more important drama. Gaming’s fixation on over-the-top spectacle can be…